
The project got off to a rough start because the minions weren't on board, and that made the fries salty. Now all anyone talks about is Waldo's success story at Death, Inc., but it wasn't always this way. And, in the end, the only people who care are those who didn't even like the company to start with! The main advantage of being a large corporation is that we can copy absolutely everything we buy, since it now belongs to us anyway. The whole factory was built according to a blueprint designed in the sixties, and it was the Waldo Burger® brand's very first manufacturing firm. It's a conglomerate of machinery, conveyor belts, and large vats filled with just about anything that can be melted down or cooked to make even the most noxious snack look appetizing. That, or you could just play a Cleric or Paladin yourself.The Toxic Food-Processing Department is a rather "particular" addition to the Death, Inc. Lucky for you, Shadowheart, who you find on the Mindflayer ship, is a Cleric capable of learning Revivify, so be sure to keep her close. Since it's a level three spell, this means you'll need a level five character and a level three spell slot. Since there are a limited number of the Scroll of Revivify in the world, your best bet is to learn the spell with a character so you can use it permanently. Withers will also show up a while later if you haven't found him, but I've yet to uncover what the trigger for this is. The good news is that they will also appear in your camp, so you don't need to worry about traipsing all the way back to their corpse. If a character has died, you can pay him a hefty sum of gold to bring them back. Once you've spoken to Withers, he'll appear back at your camp whenever you take a long rest. Though unrelated, make sure you loot the chest in his room to get the Amulet of Lost Voices that lets you talk to dead people.Be aware that opening the door to this room by pressing the button wakes some Entombed Scribes and Warriors you'll have to fight.Once you arrive in the Dank Crypt proper, you can find Withers in a sarcophagus in the room to the north behind the big statue.After that, unlock the way to the crypt by using the switch at the back of the library. If you can't open it, you'll have to progress to the Dank Crypt via the main entrance, or by shooting the hanging block in the chapel, jumping through the hole, and fighting the bandits inside. If you do the second option, look out for the explosive barrel through the door you can shoot to kill them all. This is a difficulty 20 check, so you might struggle without Asterion or enough buffs. If you'd prefer not to deal with the bandits inside and have Thieves' Tools, keep heading east along the path and down the knotted roots to find a locked trapdoor that leads straight into the Dank Crypt.

From where you meet Gale at the Roadside Cliffs waypoint, head east along the road to find the entrance to the ruins.This undead Necromancer is the resident tomb lord of the Overgrown Ruins, very close to where you start the game after the Mindflayer's Ship crashes on the Ravaged Beach.

It's worth noting that sometimes characters can get stuck in scenery or staircases when they perish, blocking your ability to use the scroll-just use the "Shove" action to respectfully yeet their body into a safe place where you can revive them.

Simply click the Scroll of Revivify in the item section on the right side of your character panel, then click on the corpse of your comrade. You can collect these scrolls as loot or trade for them from vendors, but they are fairly rare and quite expensive. If a character fails their saving throws and dies, things get a bit more serious, but there are still three ways to bring them back from death.
